Macro Trinket Slot Wow
- Wow Macro Use Trinket Slot
- Macro Trinket Slot Wow Classic
- Wow Macro Trinket Slot Number
- Wow Macro Use Trinket Slot 2
- Trinket Slot Macro Wow Classic
Oct 22, 2012 This brief Wow macro guide will teach you how to use items in a macro like potions, trinkets, belt tinkers and more. Adding macros to your dps, tank or healing rotation makes you a better player and more handsome than the next guy. Here's a full lazyman's trinket macro that I use on my Death Knight. It rotates between three tanking trinkets on my top trinket slot, and uses that top trinket slot on normal click. #showtooltip /use nomod 13 /equip modifier:alt Indomitable Pride; modifier:ctrl Resolve of Undying; modifier:shift Mirror of Broken Images.
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This page lists macro conditionals, keywords used with macro commands, the RestrictedEnvironment and the SecureStateDriver API to allow limited logic for player convenience without trivializing the game.
Refer to secure command options for syntax and making a macro for a tutorial.
Targeting keywords
Targeting keywords begin with @
and assign a temporary target to the macro command. (This does not change the player's selected target.)
- @unitId
- Any valid unitId.
- @cursor
- Immediately targets the ground under the cursor.
- @none
- Interupts auto self-cast and requires a targeting cursor.
Boolean conditions
All other conditionals evaluate as either true to execute the macro command, or false to skip it. The no
prefix reverses this (ie, nodead means alive).
The following tables categorize each boolean condition by whether it evaluates the state of any target, only the player, or the user interface.
Macro Conditional | Similar API | Description |
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exists | UnitExists() | The unit exists |
help, harm | UnitCanAssist() and UnitCanAttack() | The unit exists and can be targeted by helpful/harmful spells |
dead | UnitIsDeadOrGhost() | The unit exists and is dead |
party, raid | UnitInParty() and UnitInRaid() | The unit exists and is in your party/raid |
unithasvehicleui | UnitInVehicle() | The unit exists and is in a vehicle |
Macro Conditional | Similar API | Description |
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canexitvehicle | CanExitVehicle() | In a vehicle and able to exit |
channeling, channeling:spellName | UnitChannelInfo('player') and ChannelInfo() | Channeling any spell, or a certain spell |
combat | InCombatLockdown or UnitAffectingCombat('player') | In combat |
equipped:type, worn:type | IsEquippedItemType(type) | Refer to itemType for possible types (ie, weapon) and subtypes (ie, sword) |
flyable | IsFlyableArea() | Unreliable in Wintergrasp |
flying | IsFlying() | Mounted or flight form, and in the air |
form:n, stance:n | GetShapeshiftForm() | Refer to GetShapeshiftForm for possible values |
group, group:party, group:raid | IsInGroup() and IsInRaid() | Self-explanatory |
indoors, outdoors | IsIndoors() and IsOutdoors() | Self-explanatory |
mounted | IsMounted() | Self-explanatory |
pet:name, pet:family | UnitCreatureFamily('pet') | Using a hunter pet by name or family |
petbattle | C_PetBattles.IsInBattle() | In a pet battle |
resting | IsResting() | In a rested zone |
spec:n, spec:n1/n2 | GetActiveSpecGroup(false) | Activated the n'th (or any of n1, n2) spec |
stealth | IsStealthed() | Self-explanatory |
swimming | IsSubmerged() | Self-explanatory |
talent:row/col | The given row/col talent is active |
Macro Conditional | Similar API | Description |
---|---|---|
actionbar:n, bar:n, or bar:n1/n2/... | GetActionBarPage() | The n'th (or any of n1, n2, ...) action bar page appears |
bonusbar, bonusbar:n | HasBonusActionBar() | The bonus action bar is visible; see |
button:n, btn:n1/n2/..., btn:<virtual click> | OnClick | The mouse button used as left (1), right (2), middle (3), extra (4 & 5) or virtual |
cursor | GetCursorInfo() | Dragging an action button (item, spell, macro, etc.) |
extrabar | HasExtraActionBar() | An extra action bar/button is visible |
modifier, mod, mod:key, mod:action | IsModifierKeyDown() or IsModifiedClick(action) | Accepts shift, ctrl, alt, lshift, rshift, ..., and any action title |
overridebar | HasOverrideActionBar() | The override bar is replacing the main action bar |
possessbar | IsPossessBarVisible() | The possess bar is visible |
shapeshift | HasTempShapeshiftActionBar() | The temporary shapeshift action bar is replacing the main action bar |
vehicleui | HasVehicleActionBar() | The vehicle UI is active |
Patch changes
Patch 6.0.2 (2014-10-14): 'talent' conditional added.
Patch 2.3.0 (2007-11-13): Several conditions and shorthand alternatives added.[1]
Patch 2.0.1 (2006-12-05): Added.
References
- ^Iriel and slouken 2007-08-08. Re: Upcoming 2.3 Changes - Concise List.
Classes | ||||||||||||
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Starting a | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Tactics | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Class races | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Quests | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Abilities | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Trainers | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Armor sets | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Useful macros | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Class Halls | Death Knight | Demon Hunter | Druid | Hunter | Mage | Monk | Paladin | Priest | Rogue | Shaman | Warlock | Warrior |
Macros |
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General guides |
Macros Beginners Guide |
Useful macros by class |
- 1Macro Formatting Guidelines
- 2Arms Macros
- 3Fury Macros
- 4Protection Macros
- 5PvP Macros
Macro Formatting Guidelines
Note: With the release of 6.0.2, many spells have been renamed, and much of the scripted command functionality has been modified. In an effort to keep Wowpedia posts relevant, please re-validate and re-post macros that work in the current version.
Re-Creating Old Macros
When re-creating a macro in Useful macros please
- follow the example format posted below (to get the frame around your macro, add a space before you start it)
- describe what it does
- note the version of WoW in which you tested it
- remove it from the Old Macros page
Example Macro
- Use: This yells, 'Hooray, I made a macro!'
- Works in 6.x
Arms Macros
Wow Macro Use Trinket Slot
Focus charge/intercept/intervene
(Tested in 4.0) This macro will cast Charge in Battle Stance, Intercept in Berserker Stance and Intervene in Defensive stance if your target is friendly. Finally, this macro turns on your auto-attack if the target is hostile, cancels your Bladestorm and casts Battle Shout. This macro is compatible with the [Juggernaut] talent.
Heroic/Slam Rage Dump
This macro will allow you to easy choose between [Heroic Strike] and [Slam] to dump your excess of rage or to just simplify the buttons you've to push. The default is to cast [Heroic Strike] and will cast [Slam] if any modifier is pressed (CTRL/ALT/SHIFT)
Bladestorm DPS Fun Macro
This macro will play the Herod sound 'Blades of Light!' when you cast it. You can also insert a trinket to use to make it even better, for example [Mark of Supremacy]. This way you will activate both the ability and the trinket.
Macro Trinket Slot Wow Classic
Fury Macros
Slam on Bloodsurge Proc
- Makes Dpsing as Fury a little easier and take less attention, what I do is set up WW BT HS and this macro next to each other and spam them. This way it will activate Slam, if Bloosurge hasn't procced then it will automatically stop casting it and continue your autoattack, and if Bloodsurge has procced then you'll use up the instant Slam and your rotation can continue smoothly.
Shield/Two Hander Swap
If you are in Berserker Stance with two two-handers, this will swap your shield with your off hand and put you into Defensive stance in one press of the button.Pressing it again will return you back to Berserker stance and switch your off-hand back to the original two two-handers instead of replacing the main-hand.
Protection Macros
Mouseover Taunt
If holding alt (Change to whatever mod you prefer) taunts your mouseover target, so you don't have to loose your current target, if not modified then taunts your current target
~Fätmän
Onebutton Warbringer Macro w/ Cata
This macro allows a warrior to use all five of the distance-closing abilities in one button. Using the macro with no modifiers will either Taunt the target or Intervene the target if friendly; Alt will activate Heroic Leap; Control will activate Heroic Throw; Shift will Charge or intercept if Charge is on cooldown. The icon also shows which one you would be using.
PvP Macros
Two-click Shield Wall toggle
Make an equipment set called TANK that equips a shield. Make an equipment set called PvP that equips your Two-Hand weapon...
- First Click
- Shift into Defensive Stance
- Equips your shield
- Wait for the global cooldown to finish...
- Second Click
- Casts Shield Wall
- Shift back into Battle Stance
- Requip your Two-Hander
- Note: Stance dancing is not required anymore, since Shield Wall no longer has a stance requirement. Therefore, the 1st and 4th lines are optional.
Two-click Spell Reflection
The above macro can be used for Spell Reflection as well.
- First Click
- Shift into Defensive Stance
- Equips your shield
- Wait for the global cooldown to finish...
- Second Click
- Casts Spell Reflection
- Shift back into Battle Stance
- Requip your Two-Hander
- Note: Stance dancing is not required for Arms warriors anymore, since Spell Reflection is now useable in Battle Stance as well. Therefore, the 1st and 4th lines are optional.
Alternate Weapon Switching Macros
If, when using the above macros, you find yourself accidentally removing the [Spell Reflection] or [Shield Wall] buff by switching back to a 2-hander before the buff fades (which may happen if you're a button masher in PvP), you can use a slightly modified version of the above macros. Remember to ignore all the other non-weapon slots when creating the PvP and TANK sets, as otherwise you may accidentally switch armor sets if out of combat (other set names, such as 2H and Shield respectively, will work as well; simply substitute your preferred set name(s) in the macros).
For [Spell Reflection]:
Wow Macro Trinket Slot Number
For [Shield Wall]:
And pair those macros with one for [Mortal Strike] and/or [Overpower]:
Using the above macro(s) in combination with the [Shield Wall] and [Spell Reflection] macros ensures you will not cancel the buff accidentally by unequipping your shield, while still allowing you to switch back to your main weapon quickly when necessary.
Wow Macro Use Trinket Slot 2
- All macros tested and verified in 4.3.4
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